BARRAGH

ACS BARRAGH

DEXTERITY: 4D+1
Acrobatics
Blaster (+1D+2 , 6D)
Firearms (+1D+2 , 6D)
Grenade (+1 , 4D+2)
Dodge (+2D , 6D+1)
Melee Combat (+2 , 5D)
Pickpocket (+1, 4D+2)
Running (+2, 5D)
Thrown Weapons
Vehicle Blasters
ADV. Catch!
ADV. Defend
ADV. Quick Draw
ADV. Rapid Shot

STRENGTH: 4D
Brawling (+1D+1 , 5D+1)
Climbing/Jumping (+1D+1 , 5D+1)
Digging (+1 , 4D+1)
Lifting (+1 , 4D+1)
Stamina (+2 , 4D+2)
Swimming (+1 , 4D+1)

KNOWLEDGE: 4D
Alien Species (+1D+2 , 5D+2)
  • (S) Culture: Ysanna (+1D+2 , 5D+2)
Bureaucracy (+1D , 5D)
Business (+2, 4D+2)
Cultures
Intimidation (+1D , 5D)
Languages (+1D , 5D)
  • (S) Language: Khopesh
  • (S) Language: Ysanna
Law Enforcement (+1D+1 , 5D+1)
Planetary Systems (+1D+1 , 5D+1)
Scholar: Explosives (+1D, 5D)
Streetwise (+2D+1 , 6D+1)
  • (S) Streetwise: Celanon Street Gangs
  • (S) Streetwise: Minos Cluster Freighters
  • (S) Streetwise: Rare Commodities
Survival (+1D+1 , 5D+1)
Value (+2D+1 , 6D+1)
Willpower (+2D , 6D)

PERCEPTION: 4D+1
Bargain (+2D , 6D+1)
Command (+1, 4D+2)
Con (+2 , 5D)
Persuasion (+1D+2 , 6D)
Gambling (+1D , 5D+1)
Hide (+1D+1 , 5D+2)
Investigation (+2, 5D)
Search (+1D+1 , 5D+2)
Sneak (+1D+1 , 5D+2)
ADV. Steady Aim

MECHANICAL: 4D
Astrogation (+1D+1, 5D+1)
Capital Ship Piloting
Communications
Beast Riding
Repulsorlift Operations (+2 , 4D+2)
Sensors (+1 , 4D+1)
Space Transport (+1D+1 , 5D+1)
Starship Gunnery
Starship Shields (+1, 4D+1)

TECHNICAL: 4D
Armor Repair (+1 , 4D+1)
Blaster Repair (+2 , 4D+2)
Capital Ship Repair
Computer Programming/Repair (+1, 4D+1)
Demolitions (+1D+2 , 5D+2)
Droid Programming/Repair (+1 , 4D+1)
Firearms Repair (+1, 4D+1)
First Aid (+1D , 5D)
Security (+2 , 4D+2)
Space Transports Repair (+2 , 4D+2)
Starship Weapon Repair


Special Skills:
  • Enhanced Memory: A Jenet that has at least 1D in any Knowledge skill automatically gains +1D to the use of that skill because of its memory.
  • Astrogation: Because Jenets can manage coordinates & formulas, a Jenet with at least 1D in astrogation gains +1D to its roll.
  • Hearing: Jenets advanced hearing gives them a +1D bonus for Perception checks involving hearing.
  • Swimming: Jenets can advance the swimming skill at 1/2 the normal CP cost.
  • Climbing: Jenets can advance the climbing/jumping skill at 1/2 the normal CP cost.
  • Flexibility: Jenets can disjoint their limbs to fit through small openings (as small as 6 inches/12cm)

Story Factors:
  • Tactless
  • Reputation Value
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