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PERCEPTION
Perception is the character's ability to notice things about his surroundings and other characters. Those with a high Perception are quick to spot concealed objects or people hiding behind a corner. They're also good at convincing other people to do favors for them, tricking or conning others, and bargaining to get a good price for goods or services. Characters with a low Perception get lost a lot.
A person with Steady Aim may choose to study their opponent or target, requiring a Perception check against a DC of Moderate (11-15, GM dependent). Failing this roll means that you may not attempt again against that particular opponent or target until your next encounter. Studying may be detected via a DC 21 Body Language or Opposed Perception Roll.
Succeeding (whether you are detected or not) confers either a +1D Damage bonus to all attacks against that target, or reduces the penalty for...
The character has the ability to falsify electronic documents to say what the character wishes. Characters might forge bank codes to get someone else's credits out of an account, alter official Imperial cargo vouchers so they may appear to have the right permit to carry a certain type of restricted good, or create valid identification so they may impersonate New Republic inspectors.
A person inspecting a forged document may make an opposed forgery, search, or Perception roll to spot the...
ATTENTION!
This skill is ONLY available to non-FS or Force-severed characters - NPCs being the sole exception to this rule.
Gifted with extraordinary insight and perceptive abilities, a character is able to sense potentially detrimental events that s/he would not otherwise see coming. This skill does not allow them to automatically know the source or direction for incoming attacks, but it does give them the chance to avoid a potentially lethal situations by getting out of the way. Whereas...
Investigation is a character's ability to find and gather information regarding someone else's activities, and then draw a conclusion about what the target has done or where he or she has gone. Investigation is useful for finding out about the target's ship reservations and following him or her to a specific planet, or figuring out what shady business dealings he or she has undertaken. Just as with other skills, investigation is often more fun when you use role-playing over skill rolls; when...
ATTENTION!
This skill is ONLY available to non-FS or Force-severed characters - NPCs being the sole exception to this rule.
This ability allows you to use the Search skill in lieu of "visual" or "auditory" Perception whenever a base Perception check is needed to notice something.
Skill Type: ADVANCED
Prerequisites: Perception 5D, Search 6D
Time Taken: Immediate
Specializations: --