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SENSE
This ability teaches a Jedi to sense the Force in other things beyond his or her own body. The Jedi learns to feel the bonds that connect all living things, and gives him or her the ability to understand how all things are interconnected. All the Force powers listed here proceed in the order they appear in the Force Powers Listing.
Time to Use: N/A
Focus: 1 (Maintained)
Difficulty: Moderate for humans or aliens; Difficult for Droids; +5 for Target being intentionally cryptic; +20 if language is written down
Effect:
This power allows a Jedi to translate a language and speak it in kind. In order for this power to work, the Jedi must hear the target speak, or see the words in written form (such as text or document). While this power is maintained, the Jedi can understand the language regardless of how many people are...
Time to Use: 1 round
Focus: 1-4 (maintained)
Difficulty: See Below
Effect:
The Jedi is able to detect sentient and semi-sentient life forms within their sphere of influence, based on the difficulty level achieved. They can detect the level of sentience, the relative size of the life form, if it is force sensitive or not, and have a vague impression of the general direction and range (as a ballpark figure).
If the difficulty to detect a particular life form is exceeded by 10 or more, then...
Time to Use: N/A
Focus: 1 (Maintained)
Difficulty: Moderate, opposed by Willpower or CONTROL
Effect:
A more refined version of Read Surface Thoughts, this power allows a Jedi to sense the emotional state of the target with fairly accurate results.
This power can detect much more subtle emotions, such as subterfuge and deception, anxiety, nervousness, as well as allows the Jedi to explore the target's reasons for the feelings.
This particular skill does not actually enter the...
Time to Use: 5 Minutes
Focus: All (Maintained)
Difficulty: Heroic
Effect:
NOTE: A character who uses this power gains a Dark Side Point.
This power creates a doppleganger of the character who uses it. The doppleganger is an illusion, but to those who interact with it, it seems real. The user can sense all normal senses through the doppleganger, and the duplicate seems to have form, substance, and a force signature. The doppleganger registers on all normal droid and electronic sensors...
Time to Use: Free Action
Focus: 1 (Maintained)
Difficulty: Difficult (+10 for each target beyond the first)
Effect:
Jedi is moved to the top of the initiative for any round during which Combat Sense is active. He receives +2D to his attack and defense rolls against a specific target, but -2D to everyone else.
Activation of this power does not induce any Multi-Action or any other penalties.
While Combat sense is up, the Jedi gains the following abilities:
May decide when they wish to act...