Base Ability: Tranquil Defense - a Jedi Martial Arts practitioner may substitute CONTROL for Strength when calculating base Brawling damage.
Defensive Roll
Soft Fall
Weapon Juggle
Hand & Saber
Nerve Punch
ADV: Off-Handed Fighting
ADV: One-Handed Fighting
KNOWLEDGE: 9D
Alien Species
Business
Culinary Arts
Cultures
Drink Mixology
Intimidation
Languages
Language: Ancient Sith
Language: Olys Corellisi
Language: Massassi
Language: High Galactic
Language: Huttese
Language: Mando'a
Language: Binary
Language: Bocce
Language: Ryl
Planetary Systems
Scholar: Jedi Lore (+2D, 11D)
Scholar: Sith Lore (+4D, 13D)
Scholar: Metallurgy (+3D, 12D)
Scholar: Physics
Scholar: Biology
Scholar: Anatomy
Scholar: Alchemy
Scholar: Chemistry
Scholar: Archaeology
Streetwise
Survival
Tactics
Willpower (+2D, 9D)
ADV: Armor Specialization (Orbalisk Armor)
ADV: Brainwashing
ADV: Force Acumen
ADV: Literacy (Ancient Sith)
ADV: Profession - Jedi Artificer
ADV: Profession - Jedi Meditative
ADV: Torture
ADV: Tracking
PERCEPTION: 9D
PERC Skills:
Bargain
Command
Con
Forgery
Hide
Investigation
Persuasion
Search
Sneak
ADV: Enhanced Awareness
ADV: Leadership
ADV: Steady Aim
MECHANICAL: 9D
MECH Skills:
Astrogation (+1D, 10D)
Beast Handling (+1D, 10D)
Beast Riding (+1D, 10D)
Capital Ship Gunnery
Capital Ship Piloting
Capital Ship Shields
Communications (+1D, 10D)
Ground Vehicle Operation
Musical Instrument Operation
Jet Pack Operation
Powersuit Operation
Repulsorlift Operation
Sensors (+1D, 10D)
Space Transports (+1D, 10D)
Starfighter Piloting (+1D, 10D)
Starship Gunnery (+1D, 10D)
Starship Shields (+1D, 10D)
Swoop Operation
ADV: Beastmaster (+3D, 13D)
TECHNICAL: 9D
TECH Skills:
Armor Repair
Blaster Repair
Capital Ship Repair
Capital Ship Shields Repair
Capital Ship Weapons Repair
Communications Repair
Computer Programming / Repair
Demolitions
Droid Programming/Repair
Encryption
First Aid
Ground Vehicle Repair
Jet Pack Repair
Melee Weapons Repair
Powersuit Repair
Repulsorlift Repair
Security
Sensors Repair
Space Transports Repair
Starfighter Repair
Starship Weapons Repair
Swoop Repair
ADV: Lightsaber Repair (+4D , 13D)
ADV: Medicine (+4D , 13D)
Medicine: Cybernetics (+3D , 12D)
Medicine: Neurology (+3D , 12D)
Medicine: Pathology (+3D , 12D)
Medicine: Surgery (+3D , 12D)
Cloning: Humans (+5D, 14D)
ADV: Slicing (+3D, 12D)
Special Skills: Adaptive Learners: Humans comes from all corners of the galaxy and appear in many different "flavors". Your run-of-the-mill, one-of-trillions variety humanoid is the most common being in the galaxy, and can be found on nearly every world from galactic edge to galactic edge. As such, they have found their skills used in a kaleidoscope of different professions, as such, "baseline" humans may choose two additional skills upon creation.