Character Species: Baseline Human
Gender: Female
Age: Appearances can be deceiving...
Height: 193.5 cm
Weight: 70 kg
Character Move: 10/12
Personal Quote: "Everyone dies. I only choose the time and the place, for a few."
Character Health Points: 50
Character Initiative:: 35
Morality: -93
Renown: 13
Spent FP: 703
Appearance:
Veiled serenity masking the thorn presence of a killer, she remains stoic in all circumstances. None have pierced her calm facade except her wanton victims, and they never live to tell the tale. Silent and watchful, this masked flower will hide her secrets while penetrating yours as easily as an arrow to the heart. Still waters run deep, and her cunning and evil methods are not to be taken lightly. Death approaches her, surrounds her and finally surrenders to her - all the while the core of her remains untouched.
Always dressed in somber, snugly fitting attire, preferably leather and satin, a true indulgence to the touch. Thick and luxurious fiery auburn mane is often captured within an exotic, intricately woven braid; its clandestine, ornamental pins encrusted with arcane jewels. Thin and delicate in appearance, her strength not wanting, she stands a mere 5'6". Her eyes remain downcast often, not from submission, but to protect, as frozen within her bright green orbs, lies an oasis never reached.
A phantom warrior, Muriel carries within a soul of the ancients infused within her from the vile rituals of her procreation and birth. Still, she is the quintessence of royal elegance, maintaining regal demeanor even up until the moment you die by her hand. Commanding the Force with the lethal efficacy of a grand master, she bends all she whims to her charismatic will. An enigma, and perhaps an epiphany to some, the mystery of her is almost as mesmerizing as her prominent beauty.
Luminescent waves of opulent tresses cascade along her back and linger right above her knees. Skin is milky white, bordering on translucent as if pure alabaster. Mesmerizing swirls of malachite gloss and blazing crimson tones mingle to hue lucid orbs; thus hiding the enigma of a soul borne of Fate's Infernal seed and driven by Destiny's beckon call. This umbra wears only the finest attire allowing freedom of movement and precision of control. Gestures of lethal efficacy are always fluid, graceful and each more intoxicating than the last.
Character Bio: Born on Onderon to Nereus Vorn and Y'arael Sati. Mother died tragically as she gave birth to her only child. Trained under Vorn in the ways of the Sith until she was 12, at which point she ran away from the despotic rein of her father's grasp and stowed away on board a bounty hunter ship, taking off into vast reaches of space. Any details of her childhood remain undisclosed; various writings collected by Muriel during this time have been recorded in her personal datapad.
Personality: Assertive and outspoken - she is driven to lead. Possesses excellent ability to understand difficult organizational problems and create solid solutions. Intelligent and well-informed, she excels at public speaking and/or public appearances of any kind. She values knowledge and competence, and has very little patience with inefficiency or disorganization.
Character Traits: TBA
DEXTERITY: 8D
DEX Skills:
STR Skills:
KNO Skills:
PERC Skills:
MECH Skills:
TECH Skills:
FACTOTUM BONUSES:
Padawan Level:
Force Bond (Vorn, Aziz, Raine, Radiant):
Learning: Missile Weapons
Teacher: Self
Sims Left: 3
Character Credits: Undisclosed
Force Sensitive? Yes
Character Force Path: Dark Side of the Force
Character Force Rank: Master
Master (if applicable): Nereus Vorn (former)
Character FP: 27
Development Points: 540
Midichlorian Count:: 17 957
CONTROL: ??D
CONTROL Powers:
SENSE Powers:
ALTER Powers:
Gender: Female
Age: Appearances can be deceiving...
Height: 193.5 cm
Weight: 70 kg
Character Move: 10/12
Personal Quote: "Everyone dies. I only choose the time and the place, for a few."
Character Health Points: 50
Character Initiative:: 35
Morality: -93
Renown: 13
Spent FP: 703
Appearance:
Veiled serenity masking the thorn presence of a killer, she remains stoic in all circumstances. None have pierced her calm facade except her wanton victims, and they never live to tell the tale. Silent and watchful, this masked flower will hide her secrets while penetrating yours as easily as an arrow to the heart. Still waters run deep, and her cunning and evil methods are not to be taken lightly. Death approaches her, surrounds her and finally surrenders to her - all the while the core of her remains untouched.
Always dressed in somber, snugly fitting attire, preferably leather and satin, a true indulgence to the touch. Thick and luxurious fiery auburn mane is often captured within an exotic, intricately woven braid; its clandestine, ornamental pins encrusted with arcane jewels. Thin and delicate in appearance, her strength not wanting, she stands a mere 5'6". Her eyes remain downcast often, not from submission, but to protect, as frozen within her bright green orbs, lies an oasis never reached.
A phantom warrior, Muriel carries within a soul of the ancients infused within her from the vile rituals of her procreation and birth. Still, she is the quintessence of royal elegance, maintaining regal demeanor even up until the moment you die by her hand. Commanding the Force with the lethal efficacy of a grand master, she bends all she whims to her charismatic will. An enigma, and perhaps an epiphany to some, the mystery of her is almost as mesmerizing as her prominent beauty.
Luminescent waves of opulent tresses cascade along her back and linger right above her knees. Skin is milky white, bordering on translucent as if pure alabaster. Mesmerizing swirls of malachite gloss and blazing crimson tones mingle to hue lucid orbs; thus hiding the enigma of a soul borne of Fate's Infernal seed and driven by Destiny's beckon call. This umbra wears only the finest attire allowing freedom of movement and precision of control. Gestures of lethal efficacy are always fluid, graceful and each more intoxicating than the last.
Character Bio: Born on Onderon to Nereus Vorn and Y'arael Sati. Mother died tragically as she gave birth to her only child. Trained under Vorn in the ways of the Sith until she was 12, at which point she ran away from the despotic rein of her father's grasp and stowed away on board a bounty hunter ship, taking off into vast reaches of space. Any details of her childhood remain undisclosed; various writings collected by Muriel during this time have been recorded in her personal datapad.
Personality: Assertive and outspoken - she is driven to lead. Possesses excellent ability to understand difficult organizational problems and create solid solutions. Intelligent and well-informed, she excels at public speaking and/or public appearances of any kind. She values knowledge and competence, and has very little patience with inefficiency or disorganization.
Character Traits: TBA
DEXTERITY: 8D
DEX Skills:
- Acrobatics
- Blaster
- Contortions
- Dancing
- Dodge (+?D, ??D)
- Melee Combat
- Running
- Slingshot
- Thrown Weapons
- ADV: Defend
- ADV: Counter
- ADV: Flurry
- ADV: Guard
- ADV: Lightsaber (+?D, ??D)
- Form I: Shii-Cho
- Form II: Makashi
- Form III: Soresu
- Form IV: Ataru
- Form V: Shien/Djem So
- Form VI: Niman
- Form VII: Juyo/Vaapad
- Form X: Massassi
- ADV: Quick Draw
- ADV: Single Weapon Focus
STR Skills:
- Brawling (+2D, 7D)
- Climbing/Jumping (+2D, 7D)
- Stamina (+2D, 7D)
- Swimming (+2D, 7D)
- ADV: Cleave
- ADV: Jedi Martial Arts (+3D, 8D)
- Base Ability: Tranquil Defense - a Jedi Martial Arts practitioner may substitute CONTROL for Strength when calculating base Brawling damage.
- Defensive Roll
- Soft Fall
- Weapon Juggle
- Hand & Saber
- Nerve Punch
- ADV: Off-Handed Fighting
- ADV: One-Handed Fighting
KNO Skills:
- Alien Species
- Cultures
- Intimidation
- Languages
- Language: Ancient Sith
- Language: Massassi
- Language: Huttese
- Planetary Systems
- Scholar: Jedi Lore (+2D, 9D)
- Scholar: Sith Lore (+4D, 11D)
- Scholar: Metallurgy (+3D, 10D)
- Scholar: Physics
- Scholar: Biology
- Scholar: Anatomy
- Scholar: Alchemy
- Scholar: Chemistry
- Scholar: Archaeology
- Streetwise
- Survival
- Tactics
- Willpower (+2D, 9D)
- ADV: Armor Specialization (Orbalisk Armor)
- ADV: Brainwashing
- ADV: Force Acumen
- ADV: Literacy (Ancient Sith)
- ADV: Profession - Jedi Factotum
- ADV: Torture
- ADV: Tracking
PERC Skills:
- Bargain
- Command
- Con
- Forgery
- Hide
- Investigation
- Persuasion
- Search
- Sneak
- ADV: Enhanced Awareness
- ADV: Leadership
- ADV: Prescient Reflexes
MECH Skills:
- Astrogation (+1D, 8D)
- Beast Handling (+1D, 8D)
- Beast Riding (+1D, 8D)
- Capital Ship Gunnery
- Capital Ship Piloting
- Capital Ship Shields
- Communications (+1D, 8D)
- Ground Vehicle Operation
- Jet Pack Operation
- Powersuit Operation
- Repulsorlift Operation
- Sensors (+1D, 8D)
- Space Transports (+1D, 8D)
- Starfighter Piloting (+1D, 8D)
- Starship Gunnery (+1D, 8D)
- Starship Shields (+1D, 8D)
- Swoop Operation
- ADV: Beastmaster (+1D, 8D)
TECH Skills:
- Armor Repair
- Blaster Repair
- Capital Ship Repair
- Capital Ship Shields Repair
- Capital Ship Weapons Repair
- Communications Repair
- Computer Programming / Repair
- Demolitions
- Droid Programming/Repair
- Encryption
- First Aid
- Ground Vehicle Repair
- Jet Pack Repair
- Melee Weapons Repair
- Powersuit Repair
- Repulsorlift Repair
- Security
- Sensors Repair
- Space Transports Repair
- Starfighter Repair
- Starship Weapons Repair
- Swoop Repair
- ADV: Lightsaber Repair (+3D , 9D)
- ADV: Medicine (+3D , 9D)
- Medicine: Cybernetics (+3D , 9D)
- Cloning: Humans (+5D, 11D)
- ADV: Slicing (+2D, 8D)
FACTOTUM BONUSES:
Padawan Level:
- The cap for all scholar skills is lifted.
- +1D to Enhance Attribute and Life Sense.
- The Factotum at Padawan level must choose an Academic Focus - be it a Scholastic (Knowledge) Attribute OR a Force Attribute. While s/he learns OR instructs another in a skill or power under their chosen academic focus, the student learns the skill or power in 2 less sims then normal.
- +1D to Affect Mind
- +1D to Magnify Senses
- +1D to Persuasion and Bargain
- The Factotum at Knight level may choose an additional Academic Focus - as stated above (Padawan Level).
- +1D to Empathy
- +2D to Aura of Peace
- +1D to Force Deflection
- A Master Factotum is treated as having the Gifted Learner trait for all skills/powers within their Academic Foci.
Force Bond (Vorn, Aziz, Raine, Radiant):
- Adds +1D to SENSE, Life Detection, Life Sense, Force Meld, Merge Senses, Telepathy, Read Surface Thoughts, Empathy and Transfer Force checks made against each other.
- Confers a -1D penalty to all Force Concealment, Force Camouflage, and any offensive/harmful Dark Side powers used between the bonded characters against one another.
- Informs either member of the bond when the other is in EXCRUCIATING pain, at -10 HP or less, or dead.
Learning: Missile Weapons
Teacher: Self
Sims Left: 3
Character Credits: Undisclosed
Force Sensitive? Yes
Character Force Path: Dark Side of the Force
Character Force Rank: Master
Master (if applicable): Nereus Vorn (former)
Character FP: 27
Development Points: 540
Midichlorian Count:: 17 957
CONTROL: ??D
CONTROL Powers:
- Accelerate Healing
- Control Breathing
- Control Pain
- Contort/Escape
- Reduce Injury
- Transfer Force
- Detoxify Poison
- Control Disease
- Hibernation Trance
- Remove Fatigue
- Retain Consciousness
- Enhance Attribute
- Enhance Skill
- Force Meld
- Battle Meditation
- Force Meld
- Force Charged Strike
- Force of Will
- Emptiness
- Force Concealment
- Rage*
- Feed on the Dark Side*
- Emptiness
- Force Speed
- Magnify Senses
- Shift Sense
- Short-Term Memory Enhancement
- Enhance Skill
SENSE Powers:
- Life Detection
- Life Sense
- Life Web
- Natural Navigation
- Instinctive Astrogation
- Life Sense
- Precognition
- Danger Sense
- Sense Trap
- Enhance Combat
- Combat Sense
- Postcognition
- Farseeing
- Weather Sense
- Predict Natural Disaster
- Sense Path
- Shatterpoint
- Farseeing
- Danger Sense
- Telepathy
- Affect Mind
- Beast Languages
- Control Mind*(*)
- Memory Wipe*
- Force Mirage
- Doppleganger*
- Aura of Peace
- Aura of Uneasiness*
- Dim Others' Senses
- Inflict Pain*
- Read Surface Thoughts
- Empathy
- Merge Senses
- Transfer Life Essence*(*)
- Translation
- Affect Mind
ALTER Powers:
- Absorb/Dissipate Energy
- Bolt of Hatred (Force)*(*)
- Force Lightning*(*)
- Dark Side Web*
- Drain Life Energy*
- Drain Life Essence*
- Drain Life Energy*
- Electronic Manipulation
- Force Camouflage
- Imbue Weapon
- Force Alchemy
- Sith Alchemy*
- Distort Matter
- Force Alchemy
- Resist Stun
- Deflect Force Lightning
- Channel Energy
- Lesser Force Shield
- Force Deflection
- Deflect Force Lightning
- Bolt of Hatred (Force)*(*)
- Telekinesis
- Force Throw
- Projected Fighting*(*)
- Ballistakinesis
- Force Wind
- Jedi Athletics
- Telekinetic Kill*
- Thermalkinesis
- Force Throw
- Two crimson bladed, magna-lock capable lightsabers (9D)
- Alchemized Sith Robes (1D+1/1D+1/1D+2)
- Custom Sith Starfighter "Phantom Wrath"
- Imperial II-class Star Destroyer, "Omega" (flagship)
- Sith Armor - Protective Armor Suit. Provides STR+4D vrs physical damage and provides 3D vrs Energy damage. It also provides STR+5D vs lightsaber damage. This suit of armor is very powerful. It is not recommended for characters and should only be used by a NPC. Made out of the same alchemically reinforced metal as Sith blades this suit of armor covers the entire body and can withstand any blow. It's indestructible nature allows it to even withstand direct lightsaber blows. Such suits have survived through thousands of generations and yet remain in perfect condition, the metal plates undamaged, and unmarred by time. Any one who uses Sith Armor however will eventually be quickly be turned to the dark side as it feeds of the characters force points and corrupts the mind of the character wearing the suit of armor. A Character automatically loses a Force point and gains a Dark Side Point when they put on the suit. If a battle occurs the character will lose one force point and gain one Dark side point.
